



FrameShot - Photo Mode & Screenshot Studio
Professional photo mode and screenshot studio for Unity. Capture up to 8K renders, transparent UI icons with auto-crop, and cinematic looks across URP, HDRP and Built-in.
Supported Platforms
- Instant download from your account after payment
- 14-day refund window
- Secure checkout and receipt from Paddle, our Merchant of Record
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Description
FrameShot is a photo mode, in-editor screenshot studio and 3D-to-2D asset exporter for Unity developers, technical artists and marketing teams. Frame, grade and capture clean images up to 8K directly inside the Unity Editor and at runtime, without fighting Game-view screenshots, aspect ratios or inconsistent lighting. 3D-to-2D icon generator: turn any 3D GameObject into inventory icons, ability cards or storefront graphics. Subject Isolation removes background clutter, with custom outline colour and thickness, transparent PNG export and square auto-crop. In-engine look development: ACES tonemapping, exposure, vibrance, saturation and contrast grading, cinematic style filters (Vintage, Cold Bleach, Vivid, Noir and more), physically-modelled depth of field with Ctrl+Click focus picking, HDR bloom, vignette, distance fog and letterboxing. Multi-camera workflow: place dedicated FrameShot Cameras across your scene. Each locks its own look, framing and aspect ratio, and they are disabled during gameplay so they add no runtime overhead. Cross-pipeline: works natively with URP, HDRP and the Built-in Render Pipeline, with no third-party dependencies. Included: a 3-zone studio showcase demo scene with 7 prop prefabs and one-click render pipeline adaptation, plus a PDF user guide and the full C# source code. License: standard single-seat commercial license (one license per user).